![]() Let's expand everything inside that UI Color Picker and see what we have take a moment to look around and see how it's all structured. We also want to get rid of the color scale from the slider because we are adjusting blur strength, not color. You can delete everything in there EXCEPT for the "UI Color Picker" (you can leave the hint if you want). If you expand the "UI Panel" object you can find all the various buttons and whatnot. We want to adjust the strength of the blur, so the only UI widget that we need is the slider. Now there should be a slider on the left and some buttons in the middle. Now go ahead and grab that "" object and attach it to the UI camera. We made sure it was the right camera type (Orthographic) and for the camera input choose our Render Target (which is our final effect). So what we did was create a new camera to hold our UI. Okay, that was a lot, and while doing all that you may have noticed some buttons and sliders show up on the screen.
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